Richard Mayer
Associated IES Content
Grant
Exploring the Affordances of Immersive Virtual Reality for Learning
The purpose of this project is to systematically investigate how specific features of immersive virtual reality (IVR) can be used to improve student outcomes in science learning. In particular, the researchers will examine the effectiveness of visual and auditory IVR design features in enhancing learners' affective state and cognitive processing for learners in general and for specific subgroups of learners. IVR has the potential to cause a feeling of presence, emotional arousal, and situati...
Federal funding program:
Award number:
R305A230403
Grant
Focused Computer Games that Promote Specific Cognitive Skills
The research team will develop and pilot test game-based interventions for students in middle school through early college that are intended to improve the executive function (EF) skills that are needed to enter rigorous academic disciplines. EF predicts success in many academic disciplines, including science, technology, engineering, and mathematics (STEM); however, explicit instruction in EF is rarely part of formal or informal education. The specific project goals are: (1) to design and d...
Federal funding program:
Award number:
R305A150417
FY2011 IES Peer Reviewers
FY2011 IES Research Peer Review Panel
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FY2010 IES Research Peer Review Panel
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FY2008 IES Research Peer Review Panel
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FY2007 IES Research Peer Review Panel
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FY2006 IES Peer Reviewers
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