Inside IES Research

Notes from NCER & NCSER

Investing in Next Generation of Education Technologies to Personalize Learning and Inform Instructional Practice

The Institute of Education Sciences Small Business Innovation Research program (ED/IES SBIR) funds entrepreneurial developers to create the next generation of education technology for students, teachers, and administrators in general and special education. The program emphasizes an iterative research and development process and pilot studies to evaluate the feasibility, usability, and promise of new products to improve educational outcomes. The program also focuses on commercialization after development is complete, so that the products can reach schools and be sustained over time.

In recent years, millions of students in tens of thousands of schools around the country have used technologies developed through ED/IES SBIR. And in the past four months, about one million students and teachers used the technologies for remote teaching and learning, as many ED/IES SBIR-supported developers made their products available at no cost in response to the COVID-19 pandemic and the closure of schools.

 

ED/IES SBIR Announces its 2020 Awards

This week, ED/IES SBIR announced the results of its 2020 award competition. Of the 22 new awards, 16 are for prototype development and 6 are for full-scale development. IES also announced two additional awards through a special topic solicitation in postsecondary education. Read about these awards here.

 

 

Each of the new awards supports a project to develop a product to personalize the student learning experience or generate information that educators can use to guide practice.

Most of the projects are developing a software component (for example, algorithms, artificial intelligence, machine Learning, or natural language processing) that continually adjusts the difficulty of content, provides prompts to support individual students if support is needed, or generates real-time actionable information for educators to track student progress and adjust instruction accordingly. Other projects are developing technologies to promote student learning through self-directed, hands-on, simulated, and immersive experiences. If the future of education includes a blend of in-class and remote learning due to public health crises, or for whatever reasons, technologies such as these will be ready to keep the learning going.

The projects address different ages of students and content areas.

In science, LightHaus is fully developing a virtual reality (VR) intervention for students to explore plant heredity; LightUp is fully developing an augmented reality (AR) app for students to perform hands-on physical science investigations with their own on-device camera; and Myriad Sensors is developing a prototype artificial intelligence formative assessment system that generates feedback in real time as students do hands-on laboratory experiments.

In math, Muzology is creating a prototype for students to create music videos to learn algebra, and Teachley is creating a prototype transmedia kit with videos, comics, and pictures to enhance teaching and learning of hard to learn concepts.

In engineering and computer science, Parametric Studios is fully developing an augmented reality puzzle game for early learners, and Liminal eSports, Makefully, and Beach Day Studios are creating prototype components that each provide feedback to students as they engage in activities to learn to code.

In English Language Arts, Analytic Measures and Hoogalit are each employing natural language processing to develop new prototypes to facilitate speech acquisition, and Learning Ovations is developing a prototype data engine to make recommendations for what individual children should read.

For English learners, KooApps is developing an artificial intelligence prototype to support vocabulary acquisition, and Kings Peak Technologies is employing machine learning to generate passages that blend English and Spanish words together to improve reading comprehension.

For early learners, Cognitive Toybox is fully developing an observation and game-based school readiness assessment.

For postsecondary students, Hats & Ladders is fully developing a social skills game to foster career readiness skills.

In special education, Attainment Company is developing a prototype to support student’s self-management, and Alchemie is developing a prototype of an augmented reality science experience for visually impaired students.

To support school administrators and teachers, LearnPlatform is fully developing a dashboard that generates reports with insights for teachers to implement education technology interventions, and Zuni Learning Tree, Teachley and LiveSchool are developing prototype dashboards to organize and present results on student progress and performance in real time.

 

Stay tuned for updates on Twitter and Facebook as IES continues to support innovative forms of technology.


Written by Edward Metz (Edward.Metz@ed.gov), Program Manager, ED/IES SBIR

A2i: From Research to Practice at Scale in Education

This blog post is part of an interview series with education researchers who have successfully scaled their interventions.

Assessment-to-Instruction (A2i) is an online Teacher Professional Support System that guides teachers in providing Kindergarten to Grade 3 students individualized literacy instruction and assessments. Students complete the assessments independently online without the teacher taking time away from instruction. A2i generates instantaneous teacher reports with precise recommendations for each student and group recommendations. See a video demo here. Between 2003 and 2017, researchers at Florida State University (FSU) and Arizona State University (ASU), led by Carol Connor, developed and evaluated A2i with the support of a series of awards from IES and the National Institutes of Health. Findings from all publications on the A2i are posted here.

While results across seven controlled studies demonstrated the effectiveness of A2i, feedback from practitioners in the field demonstrated that implementation often required substantial amounts of researcher support and local district adaptation, and that the cost was not sustainable for most school district budgets. In 2014, the development firm Learning Ovations, led by Jay Connor, received an award from the Department of Education (ED) and IES’s Small Business Innovation Research program (ED/IES SBIR) to develop an technologically upgraded and commercially viable version of A2i to be ready to be used at scale in classrooms around the country. In 2018, with the support of a five-year Education Innovation and Research (EIR) expansion grant from ED totaling $14.65 million, A2i is now used in more than 110 schools across the country, with plans for further expansion. 

 

Interview with Carol Connor (CC) and Jay Connor (JC)

From the start of the research in the early 2000s, was it always the goal to develop a reading intervention that would one day be used on a wide scale?
CC: Yes and no. First, we had to answer the question as to whether individualization was effective in achieving student literacy outcomes. Once the research established that, we knew that this work would have wide-scale application.

When did you start thinking about a plan for distribution
CC: Before embarking on the cumulative results studies, in 2008, Jay said that we needed to know who the “customer” was… i.e., how purchasing decisions were made at scale.  His 2008 Phase I ED/IES SBIR was critical in shifting our research focus from individual classrooms to school districts as the key scaling point. 

Did you work with a technology transfer office at the university?
CC: Only to the extent of contractually clarifying intellectual property (IP) ownership and licensing. 

Who provided the support on the business side?
CC: Jay, who has an MBA/JD and has been a senior officer in two Fortune 100 companies was very instrumental in guiding our thinking of this evolution from important research to practical application. 


 Do you have any agreement about the IP with the university? What were the biggest challenges in this area?

JC: Yes, Learning Ovations has a 60-year renewable exclusive licensing agreement with FSU Foundation. FSU couldn’t have been better to work with.  Though there were expected back-and-forth elements of the original negotiations, it was clear that we shared the central vision of transforming literacy outcomes.  They continue to be a meaningful partner.

When and why was Learning Ovations first launched?
JC: In order to pursue SBIR funding we needed to be a for-profit company.  At first, I used my consulting business – Rubicon Partners LLP – as the legal entity for a 2008 Phase I award from ED/IES SBIR.  When we considered applying (and eventually won) a Fast Track Phase I & II award from SBIR in 2014, it was clear that we needed to create a full C – Corp that could expand with the scaling of the business, thus Learning Ovations was formed.

Who has provided you great guidance on the business side over the year? What did they say and do? 
JC: Having run large corporate entities and worked with small business start-ups in conjunction with Arizona State University (Skysong) and the University of California, Irvine (Applied Innovation at The Cove) and having taught entrepreneurship at The Paul Merage School of Business at UC Irvine, I had the experience or network to connect to whatever business guidance we needed.  Further, having attended a number of reading research conferences with Carol, I was quite conversant in the literacy language both from the research side and from the district decision maker’s side.

How do you describe the experience of commercializing the A2i? What were the biggest achievements and challenges in terms of preparing for commercialization?

JC: Having coached scores of entrepreneurs at various stages, I can safely say that there is no harder commercialization than one that must stay faithful to the underlying research.  A key strategy for most new businesses: being able to pivot as you find a better (easier) solution.  It is often circumscribed by the “active ingredients” of the underlying research.  Knowing this, we imbued Learning Ovations with a very strong outcomes mission – all children reading at, or above, grade level by 3rd grade.  This commitment to outcomes certainty is only assured by staying faithful to the research.  Thus, a possible constraint, became our uncontroverted strength.

Do you have advice for university researchers seeking to move their laboratory research in education into wide-spread practice? 
JC:  Start with the end in mind.  As soon as you envision wide-scale usage, learn as much as you can about the present pain and needs of your future users and frame your research questions to speak to this.  Implementation should not be an after-the-fact consideration; build it into how you frame your research questions. On one level you are asking simultaneously “will this work with my treatment group” AND “will this help me understand/deliver to my end-user group.”  I can’t imagine effective research being graphed onto a business after the fact.  One key risk that we see a number of researchers make is thinking in very small fragments whereas application (i.e., the ability to go to scale) is usually much more systemic and holistic.

In one sentence, what would say is most needed for gaining traction in the marketplace?
JC: If not you, as a researcher, someone on your team of advisors needs to know the target marketplace as well as you know the treatment protocols in your RCT.

____________

Carol Connor is a Chancellor’s Professor in the UC Irvine School of Education. Prior she was a professor of Psychology and a Senior Learning Scientist at the Learning Sciences Institute at ASU. Carol’s research focuses on teaching and learning in preschool through fifth grade classrooms – with a particular emphasis on reading comprehension, executive functioning, and behavioral regulation development, especially for low-income children.

Joseph “Jay” Connor, JD/MBA, is the Founder/CEO of Learning Ovations, Inc, the developer of the platform that has enabled the A2i intervention to scale.  Jay has 20+ years of experience in senior business management at the multi-billion dollar corporate level, and has experience in the nonprofit and public policy arenas.

This interview was produced by Edward Metz of the Institute of Education Sciences.

Inside IES Special Interview Series: From University Research to Practice at Scale in Education

Over two decades, the National Center for Education Research and the National Center for Special Education Research at IES have built a knowledge base to inform and improve education practice. This work has also spurred the development of evidence-based tools, technological products, training guides, instructional approaches, and assessments. 

While some IES-supported interventions are used on a wide scale (hundreds of schools or more), we acknowledge that a “research to practice gap” hinders the uptake of more evidence-based interventions in education.  The gap refers to the space between the initial research and development in university laboratories and pilot evaluations in schools, and everything else that is needed for the interventions to be adopted as a regular practice outside of a research evaluation.

For many academic researchers, advancing beyond the initial stage of R&D and pilot evaluations is complex and often requires additional time, financing, and specialized expertise and support. For example, interventions often need more R&D to ready interventions for scale—whether to ensure that implementation is turnkey and feasible without any researcher assistance, that interventions work the same across divergent settings and across different populations, or to bolster technology systems to be able to process huge amounts of data across numerous sites at the same time. Advancing from research to practice may also entail commercialization planning to address issues such as intellectual property, licensing, sales, and marketing, to facilitate dissemination of interventions from a university to the education marketplace, and to sustain it over time by generating revenue or securing other means of support.

Special Inside IES Research Interview Series

This winter and spring, Inside IES Research is publishing a series of interviews with the teams of researchers, developers, and partners who successfully advanced IES-funded education research from the university laboratory to practice in schools at scale.  Collectively, the interviews illustrate a variety of models and approaches for scaling evidenced-based interventions and for disseminating and sustaining the interventions over time.

Each interview will address a similar set of questions:

  • Was it part of the original plan to develop an intervention that could one day be used at scale in schools?
  • Describe the initial research and development that occurred. 
  • What role did the university play in facilitating the research to practice process? 
  • What other individuals or organizations provided support during the process?
  • Beyond the original R&D process through IES or ED grants, what additional R&D was needed to ready the intervention for larger scale use?
  • What model was used for dissemination and sustainability?
  • What advice would you provide to researchers who are looking to move their research from the lab to market? What steps should they take? What resources should they look for?

Check this page regularly to read new interviews.

We hope you enjoy the series.

This series is produced by Edward Metz of the Institute of Education Sciences

Calling All Students to the Mars 2020 “Name the Rover” Contest

On August 27, 2019, NASA launched a national contest for Kindergarten to Grade 12 students to name the Mars 2020 rover, the newest robotic scientist to be sent to Mars.  Scheduled to launch aboard a rocket in July 2020 from Cape Canaveral Air Force Station in Florida and touch down on Mars in February 2021, the to-be-named rover weighs more than 2,300 pounds (1,000 kilograms) and will search for astrobiological signs of past microbial life, characterize the planet’s climate and geology, collect samples for future return to Earth, and pave the way for human exploration of the Red Planet.

By focusing the Mars 2020 “Name the Rover” contest on K to 12 students, NASA seeks to engage U.S. students in the engineering and scientific work that makes Mars exploration possible. The contest also supports national goals to stimulate interest in science, technology, engineering, and mathematics (STEM) and help create the next generation of STEM leaders.

Students can sign up and submit their entries for the competition at https://www.futureengineers.org/nametherover. Entries must include a proposed name for the rover and a short essay of 150 words or less explaining the reasons for the name. NASA will select 156 state winners (one from each state and age group), before narrowing down to the top 9 entries that will be part of a public poll. The grand prize winner who will name the rover will be selected and announced in spring of 2020.

Even if you are not a student you can still participate. US residents over the age of 18 can apply to be judges for the contest to help NASA make their selection.

The Mars 2020 Project at NASA’s Jet Propulsion Laboratory manages rover development for NASA’s Science Mission Directorate. NASA’s Launch Services Program, based at the agency’s Kennedy Space Center in Florida, is responsible for launch management.

NASA Partners with an ED/IES SBIR Awardee to Run the Contest

The education technology firm that NASA selected to help run the competition is Burbank, California-based, Future Engineers.  The “Name the Rover” contest leverages Future Engineers’ online challenge platform, which was developed with the support of a 2017 award from the US Department of Education and Institute of Education Sciences’ Small Business Innovation Research program (ED/IES SBIR).  The platform will receive, manage, display, and judge what is anticipated to be tens of thousands or more student submissions from around the country.

Future Engineers has a history of collaborating on space-themed student challenges. The company previously ran a national competition series in 2018 for the ASME Foundation with technical assistance from NASA, where K-12 students submitted digital designs of useful objects that could be 3D printed on the International Space Station, resulting in the first student-designed 3D print in space.

Future Engineers developed its platform to be an online hub for classrooms and educators to access free, project-based STEM activities, and to provide a portal where students submit and compete in different kinds of maker and innovation challenges across the country. The Mars 2020 “Name the Rover” contest will be the first naming challenge issued on its platform.

We look forward to the results of the competition!

Originally posted on the U.S. Department of Education’s Homeroom blog.


Edward Metz is a research scientist at the Institute of Education Sciences in the US Department of Education.

Bob Collom is an integration lead in the Mars Exploration Program at NASA Headquarters.


About ED/IES SBIR

The U.S. Department of Education’s Small Business Innovation Research program, administered by the Institute of Education Sciences (IES), funds projects to develop education technology products designed to support students, teachers, or administrators in general or special education. The program emphasizes rigorous and relevant research to inform iterative development and to evaluate whether fully-developed products show promise for leading to the intended outcomes. The program also focuses on commercialization once the award period ends so that products can reach students and teachers and be sustained over time. ED/IES SBIR-supported products are currently used by millions of students in thousands of schools around the country.

About NASA’s Mars Exploration Program (MEP)

NASA’s Mars Exploration Program (MEP) in the Planetary Science Division is a science-driven program that seeks to understand whether Mars was, is, or can be, a habitable world. To find out, we need to understand how geologic, climatic, and other processes have worked to shape Mars and its environment over time, as well as how they interact today. To that end, all of our future missions will be driven by rigorous scientific questions that will continuously evolve as we make new discoveries. MEP continues to explore Mars and to provide a continuous flow of scientific information and discovery through a carefully selected series of robotic orbiters, landers and mobile laboratories interconnected by a high-bandwidth Mars/Earth communications network.

Computational Thinking: The New Code for Success

Computational thinking is a critical set of skills that provides learners with the ability to solve complex problems with data. The importance of computational thinking has led to numerous initiatives to infuse computer science into all levels of schooling. High-quality research, however, has not been able to keep up with the demand to integrate these skills into K–12 curricula. IES recently funded projects under the Education Research Grants, the Small Business Innovation Research, and the Low-Cost, Short-Duration Evaluation of Education Interventions programs that will explore computational thinking and improve the teaching and learning of computer science.

 

  • Greg Chung and his team at the University of California, Los Angeles will explore young children’s computational thinking processes in grades 1 and 3. The team will examine students’ thought processes as they engage in visual programming activities using The Foos by codeSpark.
  • The team from codeSpark will develop and test a mobile game app for grade schoolers to learn coding skills through creative expression. The game supports teachers to integrate computational thinking and coding concepts across different lesson plans in English Language Arts and Social Studies.
  • VidCode will develop and test a Teacher Dashboard to complement their website where students learn to code. The dashboard will guide teachers in using data to improve their instruction.
  • Lane Educational Service District will work with researchers from the University of Oregon to evaluate the impact of the district’s Coder-in-Residence program on student learning and engagement.

IES is eager to support more research focused on exploring, developing, evaluating, and assessing computational thinking and computer science interventions inclusive of all learners. IES program officer, Christina Chhin, will speak at the Illinois Statewide K-12 Computer Science Education Summit on September 20, 2019 to provide information about IES research funding opportunities and resources focusing on computer science education.