Find past news centered around IES SBIR, including agreements, acquisitions, features, and more.
2022
- 2022, October – NASA's national TechRise Student Challenge is administered by Future Engineer's platform, which was developed through ED/IES SBIR. Read Here.
- 2022, September – ED/IES SBIR-supported small business Learning Ovations is acquired by Scholastic to support scale-up of the A2i formative assessment reading program. Read Here.
- 2022, September – ED/IES SBIR awardee PocketLab enters partnerships for its Notebook to be used with content providers including OpenSciED, K12 publisher Kendall-Hunt (Read Here), and ISS National Laboratory (Read Here).
- 2022, August – Inside IES Research features three ED/IES SBIR projects and one IES research project whose research-based education technology is used for remote and in-person tutoring at scale. Read Here.
- 2022, August – TechCompanyNews features ED/IES SBIR awardee KooApps in an interview. Read Here.
- 2022 August - ED/IES SBIR awardee MidSchoolMath enters agreements with schools in Portland, Oregon, Green Bay Wisconsin, Livonia, Michigan, and schools in 32 states to use its Core Curriculum program for the next 6 years.
- 2022, August – ED/IES SBIR awardee PocketLab hosted its 9th Science is Cool (SciC) virtual event featuring innovative approaches for STEM teaching and learning. The nine events have been viewed by more than 100,000 educators in real time. Read Here.
- 2022, August – ED/IES SBIR awardee Core Learning Exchange partners with the National Indian Education Association to extends its SBIR-developed platform to win a Catalyst Challenge award to develop workforce training for students in Native American Tribal communities. Read Here.
- 2022, July – Inside IES Research features ED/IES SBIR awardee Gigantic Mechanic for its collaboration on a new grant with iCivics from the National Endowment for the Arts and for winning the Best Civics Game at the Games for Change Festival for its roleplaying game VOXPOP. Read Here.
- 2022, July – ED/IES SBIR awardee CodeSpark wins a 2022 SBIR Tibbets Award from the Small Business Administration, while Learning Ovations is a finalist among the more than 600 submissions. Read Here.
- 2022, June – ED/IES SBIR awardee Literably won an award through the Schmidt Futures Tools Competition in the Learning Engineering area. Read Here.
- 2022, June – Inside IES Research presents the 2022 awards of the ED/IES SBIR program. Read Here.
- 2022, June – Success For All enters an agreement for ED/IES SBIR-supported reading intervention, The Lightning Squad by Sirius Thinking, to be used in all Baltimore City Schools. Read Here.
- 2022, June – KooApps wins a Gold Medal at the Serious Games conference for its ED/IES SBIR supported game for English Learners, Pictoword School. Read Here.
- 2022, June – ED/IES SBIR awardee Readorium was acquired by Beable, an online literacy website for students. Read Here.
- 2022, May – ED/IES SBIR awardee SoundTown (previously Hoogalit) wins the People's Choice Award from the State Education Technology Directors Association (SETDA). Read Here.
- 2022, April – ED/IES SBIR awardees Cognitive Toybox is a Top 20 finalist at the GSV Cup and Edify and Rock By Rock are Top 100 finalists. Read Here.
- 2022, April – Education Modified wins a Cool Tool award from EdTech Digest, with Analytic Measures, Capti Voice, and Turnitin earning recognition as a Finalist. Read Here.
- 2022, April – Inside IES Research details GOOGLE's acquisition of Moby. Read and Skill Check, oral reading fluency assessments which were developed through IES and ED/IES SBIR awards by Analytic Measures. Read Here.
- 2022, March – Schell Games and Thames and Cosmos release a low-cost 2D version of Happy Atoms, which was originally developed through ED/IES SBIR. Read Here. TARGET begins selling Happy Atoms and Happy Atoms 2D at its stores around the country.
- 2022, January – Former ED/IES SBIR awardee eSpark raises a venture capital investment to scale its personalized learning platform. Read Here.
2021
- 2021, December – Providence College with ED/IES SBIR awardee ThinkAUM win an ED/EIR grant to test the impact of a writing intervention titled the Self-Regulated Strategy Development (SRSD). Read Here.
- 2021, December – WestED wins an ED/EIR award to evaluate ED/IES SBIR supported Citizen Math (formerly Mathalicious), an intervention designed to improve social studies and math outcomes.
- 2021, December – Inside IES Research presents the year in review for ED/IES SBIR. Read Here.
- 2021, November – ED/IES SBIR awardee VidCode is acquired by CodeStars.
- 2021, November – The EdSurge Product Index, which was in-part developed through ED/IES SBIR, is re-launched by the International Society for Technology in Education (ISTE). Read Here.
- 2021, November – ED/IES SBIR awardee Electric Funstuff wins the Japan Prize for Best Work in Digital Media for its Mission US Prisoner in My Homeland game. Read Here.
- 2021, October – TechTimes features ED/IES SBIR awardee Future Engineers and the NASA TechRise Challenge. Read Here. Future Engineers administers the NASA moon digging robot student challenge. Read Here.
- 2021, October – EdNC features the role of ED/IES SBIR awardee Cognitive Toybox in supporting educators and children during COVID19. Read Here.
- 2021, August – The University of Buffalo and Cognitive Toybox win a grant from the Gates Foundation to create an augmented reality game for children that extends the assessment developed through an ED/IES SBIR award. Read Here.
- 2021, August – ED/IES SBIR awardee Muzology is a Top 10 finalist at the GSV Cup. Read Here.
- 2021, July – EDC wins an IES Research Grant to conduct an efficacy trial of an ED/IES SBIR-developed social studies learning game, Mission US. Read Here.
- 2021, June – The ED Games Expo Kick Off Show features Secretary Cardona and the characters from IES funded projects by INSIGHTS and Sirius Thinking. Watch Here.
- 2021, May – ED Homeroom previews the 2021 ED Games Expo. Read Here.
- 2021, May – ED's Office of Educational Technology previews the ED Games Expo in Medium. Read Here.
- 2021, May – The HHS Administration for Children and Families previews the ED Games Expo Showcase on Early Learning. Read Here.
- 2021, May – ED/IES SBIR awardee CodeSpark is acquired by Homer Learning. Read Here.
- 2021, March – ED/IES SBIR awardee Speak Agent wins the Schmidt Futures TOOLS Competition award to address COVID19-related learning loss. Read Here.
- 2021, February – Cognitive Toybox receives an investment from the Morgan Stanley Multicultural Innovation Lab to extend its ED/IES SBIR supported product for early childhood assessment. Read Here.
2020
- 2020, December – Inside IES Research features ED/IES SBIR awardee Future Engineers for managing the Artemis student challenge for NASA. Read Here.
- 2020, November – Inside IES Research features a webinar hosted organized by ED/IES SBIR, OSEP, and InnovateEDU to showcase special education resources during COVID19. Read Here.
- 2020, October – ED/IES SBIR awardee Woot Math (Symbulus) is acquired by SAGA Education. Read Here.
- 2020, October – ED/IES SBIR awardee Speak Agent earns a Digital Promise Learning Variability Certification. Read Here.
- 2020, September – In a back to school blog, Inside IES Research features a series of guides with research-based technologies developed through IES and government programs that are ready now for remote or in-person use. Read Here.
- 2020, August – As a part of an ongoing series focusing on research to practice at scale in education, Inside IES Research features ED/IES SBIR awardee Teachley. Read Here.
- 2020, August – Inside IES Research covers how the Mars Rover got its name and features ED/IES SBIR awardee Future Engineers. Read Here.
- 2020, July – An Inside IES Research blog announces the 2020 ED/IES SBIR awards through its standard SBIR program and through its special program for tools to inform postsecondary decision making. Read Here and Read Here
- 2020, June – An EDWeek Market Brief blog details a virtual event to support early learners and practitioners during COVID19 led by ED/IES SBIR awardee Cognitive Toybox. Read Here.
- 2020, May – Former ED/IES SBIR awardee Presence Learning raises a Series D investment to enable scale-up during the pandemic. Read Here.
- 2020, April – Inside IES Research describes how a group of ED Games Expo developers responded to COVID19 and the move to remote learning in education through a series of virtual events for educators. Read Here.
- 2020, April – Inside IES Research describes learning technologies that were made available at no cost during COVID19 by developers who participated at past ED Games Expos. Read Here.
- 2020, March – As a part of an ongoing series focusing on research to practice at scale in education, Inside IES Research features ED/IES SBIR awardee Learning Ovations and the A2i intervention. Read Here.
- 2020, February – Inside IES Research previews a new Research to Practice Blog series. Read Here.
- 2020, January – The Director of the Office of Head Start in the Administration for Children and Families blogs about the Early Learning Showcase at the ED Games Expo. Read Here.
- 2020, January – EdSurge covers the Early Learning Showcase at the ED Games Expo. Read Here.
- 2020, January – EDWeek Market Brief covers the Special Education Showcase at the ED Games Expo Read Here.
- 2020, January – @USEDGOV publishes a video trailer of the 2020 ED Games Expo. Watch Here.
2019
- 2019, December – Inside IES Research details Computer Science Week and the 2020 ED Games Expo. Read Here.
- 2019, September – Inside IES Research covers the NASA "Name The Rover" national student competition and features the role of ED/IES SBIR awardee Future Engineers. Read Here.
- 2019, September – An ED/IES SBIR-supported game, ECO by Strange Loop Games, is invited to participate at the UN Climate Summit. The story is covered in a United Nations press release (Read Here), in USA Today (Read Here), and in the New York Post (Read Here).
- 2019, August – Inside IES Research features the NASA Name the Rover competition managed by a platform developed by Future Engineers through ED/IES SBIR. Read Here.
- 2019, August – TechRaptor features HistoryMaker VR, an ED/IES SBIR-support game developed by Schell Games. Read Here.
- 2019, July – Wiley acquires former ED/IES SBIR awardee Zyante. Read Here.
- 2019, July – The University of California, Los Angeles, wins an IES Grant to conduct research on students computational thinking when playing an ED/IES SBIR-supported game by CodeSpark. Read Here.
- 2019, July – Success for All wins an IES Grant to conduct an efficacy study of an ED/IES SBIR developed intervention, Lightning Squad by Sirius Thinking. Read Here.
- 2019, April – The Los Altos Town Crier publishes a story about a student who credited Happy Atoms, an ED/IES SBIR developed learning game by Schell Games, for learning the periodic table of the elements. Read Here.
- 2019, June – Inside IES Research announces the 2019 ED/IES SBIR awards through its standard program and through its special program for tools to inform postsecondary decision making. Read Here and Read Here.
- 2019, June – CNN features the NASA "Names The Rover" competition, which was administered by a platform developed by Future Engineers with an ED/IES SBIR award. Read Here.
- 2019, May – ED/IES SBIR-supported, A2i by Learning Ovations, is named as a Finalist for an SIIA CODiE Award for the "Best Emerging Instructional Technology Solution." Read Here.
- 2019, February – Inside IES Research announces a new SBIR competition focusing on tools to provide information to guide decision making on post-secondary education. Read Here.
- 2019, February – Big Deal Media K–12 Newsletter features HoloLAB Champions, an ED/IES SBIR project by Schell Games. Read Here.
- 2019, January – Washington, D.C.'s WTOP News and Radio publishes a story on the ED Games Expo. Read Here.
- 2019, January – STEMS produces a video review at the ED Games Expo. Watch Here.
- 2019, January – Seven learning game developers provide short talks about "How The Game Was Made" from the Kennedy Center at the 2019 ED Games Expo. Watch Here.
- 2019, January – EDWEEK Market Brief writes about emerging technologies at the ED Games Expo. Read Here.
- 2019, January – A class of students at Hathaway Brown School produces a video story of their experience playing ECO, developed by Strange Loop Games with an award from ED/IES SBIR. Watch Here.
- 2019, January – @USEDGOV publishes a video trailer of the 2019 ED Games Expo. Watch Here.
2018
- 2018, December – Venture Beat Magazine names ECO its "Game of the Year for 2018," an ED/IES SBIR learning game developed by Strange Loops Games. Read Here.
- 2018, November – Inside IES Research features several projects on National STEM Day. Read Here.
- 2018, October – FORBES writes a feature on the A2i, a technology developed through IES and ED/IES SBIR awards by Learning Ovations. Read Here.
- 2018 – October – The VR Awards names ED/IES SBIR supported HoloLAB Champions by Schell Games its "VR Education of the Year." Read Here.
- 2018, July – RTI wins an IES Research Grant to evaluate the efficacy of an ED/IES SBIR social and emotional assessment, Zoo U. Read Here.
- 2018, July – Game Industry News features ED/IES SBIR in advance of the Serious Play Conference. Read Here.
- 2018, July – Inside IES Research highlights Future Engineers at Space Innovation Day at the Air and Space Museum. Read Here.
- 2018, May –Electric Funstuff wins a Parents' Choice Gold for Up From The Dust. Read Here.
- 2018, May – Readorium wins a Gold Medal at the Reimagine Education Conference for Best K12 product. Read here.
- 2018, May – Inside IES Research highlights the 2018 ED/IES SBIR awards. Read Here.
- 2018, April – Happy Atoms by Schell Games named one of the top kid's toy by Good Housekeeping. Read Here.
- 2018, April – Blast Magazine highlights Brainquake's Wuzzit Trouble and Filament Games' Reach for the Sun. Read Here.
- 2018, January – JumpStart World acquires Sokikom. Read Here.
- 2018, January – Articles about the 2018 ED Games Expo appear in EdSurge (Read Here) and blogs produced by Fablevision (Read Here), Schell Games (Read Here), and Killer Snails (Read Here).
- 2018 – Features about HoloLAB Champions, developed by Schell Games with an award from ED/IES SBIR award, appear in Common Sense Media (Read Here), The Pittsburgh Post Gazette (Read Here), NPR's WESA (Listen Here), Variety.com (Read Here), and in the Hechinger Report (Read Here).
2017
- 2017, December – Inside IES Research features Learning Ovations and research partners for winning an EIR scale-up grant from ED. Read Here.
- 2017, December – Buzzfeed features ED/IES SBIR awardee Strange Loop Games and Eco as a top innovation. Read Here.
- 2017, December – Venture Beat and Geek Wire feature Schell Games' SuperChemVR. Read Here and Read Here.
- 2017, November – Future Engineers is profiled in a Makerbot.com blog. Read Here.
- 2017, November – Educational Technology Insights Magazine names IES and ED/IES SBIR supported Apprendis as a 2017 Top New Ed Tech Start-Up. Read here.
- 2017, November – ED/IES SBIR supported Inq-ITS by Apprendis is featured on a NECN TV news report and in a Rutgers University magazine article. Watch here and Read here.
- 2017, November – An Inside IES Research post highlights a series of projects for civic-learning games. Read Here.
- 2017, October – Happy Atoms by Schell Games named to the shortlist of the 2017 Reimagine Education Virtual/Augmented Reality Awards.
- 2017, August – Happy Atoms by Schell Games wins a KAPi Award for Best Educational/Learning Tool.
- 2017, August – Forbes features SuperChemVR, an ED/IES SBIR project by Schell Games. Read Here.
- 2017, June – ED/IES SBIR supported learning game Happy Atoms by Schell Games wins an AUGGIE award for Best Learning Game.
- 2017, May –ECO wins the People's Choice award at Earth Games, developed with an ED/IES SBIR award by Strange Loop Games. Read Here.
- 2017, May – Albuquerque Journal article features EMPIRES, developed through ED/IES SBIR by MidSchoolMath. Read Here.
- 2017, May – Inside IES Research highlights the 2017 ED/IES SBIR awards. Read Here.
- 2017, April – Happy Atoms, developed through ED/IES SBIR by Schell Games, wins a Bronze at the Learning Technologies Award in London. Read Here.
- 2017, March – Education Technology Insights named ED/IES SBIR awardee Sokikom as one of the 10 Hottest K12 solution providers.
- 2017, March – Wired UK features ECO, an ED/IES SBIR supported learning game by Strange Loops Games. Read Here.
- 2017, March – CharmTech Labs wins an award for EdTech Digest's 2017 Best Special Needs product for Capti Voice, which was partially funded by ED/IES SBIR and other SBIR programs. Read Here.
- 2017, January – Sokikom and Agile Mind win the Small Business Administration's Tibbetts Awards for commercial success resulting from their ED/IES SBIR awards. Read Here.
- 2017, January – Schell Games wins a KAPi Award (Kids at Play Interactive) award for the Best Educational Learning Tool Category at the Consumer Electronics Show for Happy Atoms, whose development was supported by ED/IES SBIR. Read Here.
- 2017, January – Forbes lists ED/IES SBIR awardee Elijah Mayfield of Lightside Labs to the 30 under 30 list (Read Here) and EdSurge features Elijah Mayfield (Read Here).
- 2017, January – Inside IES Research highlights growth mindset research and Mindset Works' ED/IES SBIR and IES projects. Read Here.
- 2017, January – EdSurge highlights the role of ED/IES SBIR in supporting research in the R&D of education technology. Read Here.
2016
- 2016, December – The White House features ED/IES SBIR and its portfolio of products in a Fact Sheet on the future of technology-delivered assessment. Read Here.
- 2016, December – Inside IES Research details IES-supported assessments and provides links to Youtube Playlists with 60 new forms of technology-delivered assessments. Read Here.
- 2016, December – edscoop previews the 2016 ED Games Expo and details the learning games being demoed. Read Here.
- 2016, November – BrainQuake wins the Top Submission in the Learning Sciences Category from the Digital Promise Research-Based Products competition. Read Here
- 2016, September – A National Endowment for the Humanities blog features Electric Funstuff's Mission US, which also received support from ED/IES SBIR. Read Here.
- 2016, September – Inside IES Research highlights two awards to accelerators to build capacity of research in the R&D of education technology. Read Here.
- 2016, May –Electric Funstuff's Mission US won the Website Gold from the Parents' Choice Awards. Read Here.
- 2016, May – The 2016 ED/IES SBIR awards are detailed in Ed NET Insight (Read Here) and Education Week (Read Here).
- 2016, May – ED/IES SBIR supported Science4Us wins the best Science Instructional Solution through the SIIA CODiE program and The Best Science Program through the BESSIE awards in April. Read Here and Read Here.
- 2016, May – ED/IES SBIR supported Readorium wins a CODiE Award for the Best English/Language Arts Solution from the Software & Information Industry Association's (SIIA).Read Here.
- 2016, May – Inside IES Research details ED/IES SBIR's participation at the U.S. Department of Education's Take Our Children to Work Day on April 28, 2016. Read Here.
- 2016, March – Eduardo Briceno of Mindset Works was featured in an EdSurge Podcast. Listen here.
- 2016, March – ED/IES SBIR awardee Charmtech is featured in a Fox TV news story featuring the Capti software which assists English learners in reading. Watch Here.
- 2016, July – The White House published a blog on emerging forms of technology-delivered assessment at ED/IES SBIR. Read Here.
- 2016, July – The IES Blog details a group of SBIR projects that won industry awards in the first half of 2016. Read Here.
- 2016, July – The IES Blog announces the 2016 ED/IES SBIR awardees. Read Here.
- 2016, July – 1776 posts a blog on the emerging area of augmented reality in education, highlighting ED/IES SBIR and IES projects. Read Here.
- 2016, June – ED/IES SBIR supported ECO by Strange Loops Games wins the Grand Prize at the Climate Game Challenge at the Games for Change Festival in New York City in June. Read Here.
- 2016, February – Fast Company Magazine recognizes ED/IES SBIR supported Querium as one of the 10 Most Innovative Education Technology Companies of 2016.
- 2016, February – The Santa Fe New Mexican features ED/IES SBIR awardee MidSchoolMath, whose annual conference attracted 700 educators. Read Here.
- 2016, January – SBIR.gov features women games developers from the SBIR program who participated in ED Games Day. Read Here.
- 2016, January – Kiko Labs writes about ED Games Day at the White House during the ED Games Expo. Read Here.
- 2016, January – Smithsonian Magazine names Kiko Labs an Innovator to Watch in 2016. Read the Inside IES Research Blog Read Here and see the Smithsonian Magazine article Read Here
- 2016, January – SBIR Pulse highlights Mindset Works representing ED at SBIR Awareness Day on the Hill. Read Here.
- 2016 – Schell Games' Happy Atoms is featured by several news outlets: Huffington Post; EdSurge; TechCrunch; Inc.; Fox NY; and TIME.
2015
- 2015, May – EdSurge features ED/IES SBIR awardee Zaption, which raised private funding. Read Here.
- 2015, May – Triad Interactive Media wins a 2015 BESSIE Award for its math game Platinu Math.
- 2015, May – Teachley wins two 2015 Parent Choice Awards, for its Addimal Adventure and Mt. Multiplis math games.
- 2015, May – EMPIRES by ED/IES SBIR awardee Imagine Education (now "MidSchoolMath") is selected as one of 12 winners in the Mobile Learning Partner's Apps for Class Challenge, sponsored by The Verizon Foundation and Innovate+Educate. See Video Here.
- 2015, May – Inside IES Research announces the 2015 ED/IES SBIR awards. Read Here.
- 2015, March – EdSurge highlights that ED/IES SBIR awardee Zaption wins first place at the LaunchEDU competition at the 2015 SXSW conference. Read Here.
- 2015, March – ED/IES SBIR supported learning game Numbershire by Thought Cycle wins the National School Board Association Innovation Showcase.
- 2015, March – 1776 posts a blog highlighting several ED/IES SBIR products that support students with disabilities. Read Here.
- 2015, June – The Washington Post publishes a blog highlighting Strange Loop Games' ED/IES SBIR-supported environmental science game Eco. Read Here.
- 2015, June – Newsweek publishes a story highlighting 3C Institute's ED/IES SBIR supported social and behavioral games Zoo U and Hall of Heroes. Read Here.
- 2015, June – ED/IES SBIR is featured in a piece on games for learning in VentureBeat. Read Here.
- 2015, July – ED/IES SBIR awardee Fluidity Software wins 1st Place in the Best Performing Office Add-On category through the Microsoft 2015 Office App Awards competition. See the list of all awardees Read Here.
- 2015, July – ED/IES awardees Electric Funstuff and Triad Interactive Media win Gold Awards, and Filament Games wins a Silver Award, at the 2015 Serious Play Conference. Read Here.
- 2015, January – TechCrunch features ED/IES SBIR awardee Kiko Labs. Read Here.
- 2015, February – Fast Company magazine features ED/IES SBIR awardee Zaption as a Most Innovative Company of 2015 for use of video. Read Here.
- 2015, December – SBIR.gov posts a recap of the ED Games Expo. Read Here.
- 2015, December – SBIR Pulse features ED/IES SBIR awardee John Krajewski of Strange Loop Games. Read Here.
- 2015, December – Articles and blogs about the 2015 ED Games Expo appear in EdSurge (Read Here); Inside IES Research (Read Here); and edscoop (Read Here).
2014
- 2014, November – Attainment Company and Zaption win DILA awards from EdSurge and Digital Promise.
- 2014, October – Education Week publishes a feature article on the ED/IES SBIR program. Read Here
- 2014, October – EdSurge covers the acquisition of ED/IES SBIR awardee Lightside Labs. Read Here.
- 2014, September – A Wall Street Journal article on language and math notes Teachley's Addimal Adventure. Read Here.
- 2014, July – Education Week details the 2014 ED/IES SBIR awards. Read Here.
- 2014, June –EdSurge features ED/IES SBIR's 2014 awards. Read Here.
- 2014, June – Teachley wins Apple Design Award for its ED/IES SBIR-supported math learning game. Read Here.
- 2014, June – Filament Games wins First Place at Game Learning Society Conference for Reach For the Sun. Read Here.
- 2014, June – Mastery Connect acquires ED/IES SBIR awardee Socrative. Read Here.
- 2014, April – Mindset Works and Scholastic Education announce partnership. Read Here.
- 2014, April – Cronkite News televises a story on education games, featuring ED/IES SBIR. Watch Here.
- 2014, March – ED/IES SBIR awardee Ed Briceno of Mindset Works is featured on National Public Radio. Read Here.
2013
2013, December – The ED/IES SBIR Tech Expo showcases new education learning products:
- 2013, October – Venture Beat features Reach For The Sun by ED/IES SBIR awardee Filament Games in a post on games for learning. Read Here.
- 2013, September – Education Week features ED/IES SBIR awardee Mindset Works. Read Here.
- 2013, July – Gamifacation features ED/IES SBIR in a news story on learning games. Read here.
- 2013, June – Triad Interactive Media wins a CODIE award from the Software Information and Industry Association (SIIA) for Best Education Game or Simulation.
- 2013, June – Reach For The Sun by ED/IES SBIR awardee Filament Games wins Best Gameplay award at the Games For Change conference.
- 2013, June – Education Week features ED/IES SBIR in a blog. Read here.
- 2013, May – The White House features the ED/IES SBIR program in a blog about education games: Read Here.
- 2013, February – Techcrunch highlights ED/IES SBIR awardee Sokikom: Read here.
2012
- 2012, September – Education Week blogger Tom Vander Ark highlights several special education technology products funded by ED/IES SBIR. Read here.
- 2012, August – Techonomy features ED/IES SBIR in a news article on education games. Read here.
- 2012, May – ED/IES SBIR awardee Sokikom wins the Best Education Game or Simulation Award from the Software Information and Industry Association (SIIA).
2011
- 2011, November – ED/IES SBIR awardee Fluidity Software wins the competition as the most innovation education technology product at the Software Information and Industry Association's (SIIA) Ed-Tech Business Forum Innovation Incubator. Read Here.
- 2011, June – The New York Times and the CBS Morning Early Show highlights research by ED/IES SBIR awardee Insight Learning Technology, Inc. Read Here.
- 2011, January – ED/IES SBIR awardee Polyhedron Learning Media, Inc.'s virtual physics lab provides students easy access to science equipment and experiments. Read Here.
- 2011, April – ED/IES SBIR awardee Sokikom wins BESSIE Award as Top Online Mutliplayer Math Games. Read Here.
- 2011, April – ED/IES SBIR awardee Sokikom wins "Best Educational Gaming and Adaptive Learning Company" at the Education Innovation Summit at Arizona State University Skysong. Read Here.
- 2011, April – IES What New shares that ED/IES SBIR awardee Filament Games wins the grand prize from the National STEM Video Game Challenge. Read Here.
2010
- 2010, November – ED/IES SBIR awardee Nimble Assessment Systems, Inc. successfully commercializes its computer-based testing tools. Read Here.