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Success Stories

Small Business Innovation Research (SBIR) Program & Applicant Information Fiscal Year 2025 ED/IES SBIR Program Solicitation Information News Archive Success Stories Video Demonstrations ED Games Expo Preventing Fraud, Waste, and Abuse

The following are highlights of successful ED/IES Small Business Innovation Research (SBIR) projects. All were translated from innovative ideas into commercial products that address education problems. Please visit each page for complete stories.

These products:

  • have been disseminated or commercialized in the private marketplace,
  • are in use by students and teachers on a widespread basis, and
  • have a viable mechanism in place to enable continued commercial success.

As well, many of these firms and their research partners authored peer-reviewed publications documenting the research conducted in the development and validation of the product, and many earned industry awards and recognition for innovation. As more projects reach commercialization, publish research, and win industry awards, their success stories will be added to this collection.

Agile Mind Visualizations add remove
thermometer

 Agile Mind's core product—a comprehensive on-line instructional platform—supports student engagement and achievement in middle- and high-school mathematics and science.

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A2i by Learning Ovations add remove
learning ovations

A2i supports Kindergarten to Grade 3 students to read at or above grade level, by the end of Grade 3.

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Analytic Measures, Inc. (AMI) add remove

Moby.Read® is a fully automated Oral Reading Fluency (ORF) assessment for students in Kindergarten to Grade 5. 

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Attainment Company, Inc. add remove

Early Reading Skills Builder is blended reading curriculum for students with intellectual disability and/or autism.

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CGScholar by Common Ground Publishing add remove

CGScholarCommon Ground Scholar (CGScholar) is a learning management system that harnesses digital media to meet goals in teaching, learning, and assessment.

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Children's Progress, Inc. add remove

Children's Progress Inc.The computer-adaptive dynamic assessment (CPAA) for early childhood covers concepts in early literacy and mathematics for students in pre-kindergarten through grade 3. 

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CodeSpark Story Mode add remove

CodeSparkIn previous R&D, the developers created codeSpark Academy, a game that employs a visual and block-based approach with puzzles to teach coding skills to students ages 5 to 9 years old. 

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ECO add remove

ecoECO is a multi-player ecology game designed to prepare middle and high school students to be environmentally literate and capable citizens. 

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Electric Funstuff add remove

electricfunstuffUp From the Dust is a web-based role-playing game that immerses 5th through 9th grade students in the history of the Great Depression.

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FabMaker Studio add remove

FabMakerFabMaker Studio is a web-based design and fabrication tool that allows students from kindergarten to 8th grade to design, invent, and build their own geometric constructions and working machines. 

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Filament Games add remove

filament gamesWell-designed learning games are promising tools for engaging and motivating students.

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Fluidity Software, Inc. add remove

fluidityFluidMath is a software product designed for teaching and learning basic algebra.

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Future Engineers add remove

future engineersFuture Engineers is an online, multi-challenge platform for administering educational contests and challenges in or outside of K–12 classrooms. 

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Handhold Adaptive add remove

handholdHandHold Adaptive® creates smartphone and tablet applications for special education.

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HappyAtoms add remove

happy-atomHappy Atoms is a physical molecular "ball and stick" modeling set and interactive digital app that provides a modern alternative to old-fashioned kits used to teach bonding. 

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Hololab add remove

HololabHoloLAB Champions is an immersive virtual reality (VR) chemistry lab game show experience designed to improve students' skills with lab equipment and procedures and learning standards-aligned chemistry content. 

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Inq-ITS by Apprendis add remove

Inq-ITSInq-ITS (Inquiry Intelligent Tutoring System) virtual labs for science are designed for students in grades 4 through 10 to practice and learn the competencies scientists use. 

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Lightning Squad by Sirius Thinking add remove

lighting squadTutoring with the Lightning Squad is a mixed online and face-to-face multimedia intervention designed for struggling readers in grades 1 to 3. 

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MidSchoolMath add remove

midschool-mathEMPIRES is a collaborative blended online and in-person game for students in middle school to learn standards-aligned mathematics within an engaging context.

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Mindset Works add remove

mindsetThe Mindset Works® SchoolKit is a web-based multimedia intervention to strengthen student success through teaching a growth mindset—the understanding that ability develops with effort and learning. 

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Nimble Tools add remove

nimble toolsNimbleTools was a universally designed test delivery system consisting of hardware and software that embedded accommodation tools within standard versions of assessment to meet the specific needs of students with disabilities. 

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PocketLab Notebook add remove

pocket labIn prior research and development supported by NSF SBIR, the project team developed PocketLab, a small wireless sensor that students use to collect and transmit scientific data using Bluetooth to a smartphone, tablet, or computer. 

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Presence add remove

presencePresence (formerly Presence Learning) is a provider of teletherapy solutions for children with diverse needs. 

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Readorium add remove

readoriumReadorium is a web-based intervention that supports students in grade 3 to 8 as they read nonfiction scientific texts. 

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Sokikom add remove

sokikomSokikom is a web-based program that engages students in grades 1 to 6 in guided, discovery-based, situated learning games. 

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SpeakAgent add remove

speak agentSpeak Agent accelerates K–8 students' acquisition of STEM concept knowledge and STEM communication skills through interactive and engaging activities that apply math and science practices. 

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Spectrum Education Group, LLC add remove

spectrumIRIS Connect is a video-based professional development tool that supports teachers to reflect on, analyze, and share their practice. 

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Teachley add remove

teachlyTeachley: Operations is a suite of math game applications (apps) that support students' fact fluency and promote math strategy development.

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Woot Math add remove

woot mathIn prior research and development supported by NSF SBIR and other private funding sources, the project team developed Woot Math, a technology delivered intervention with interactive games and activities for pre-algebra readiness.

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Zoo U add remove

Zoo U is a web-based, social skills learning game for students in grades 2 to 4. 

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