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Logo programming language
Elementary School Mathematics

As of July 2007 no studies of Logo programming language were found that fell within the scope of the Elementary School Mathematics review protocol and met WWC design standards. Therefore, the WWC is unable to draw any research based conclusions about the effectiveness or ineffectiveness of Logo programming language to improve outcomes in this area.
LOGO is a computer programming language designed as a learning tool for assisting students of all levels in becoming more aware of their own mathematical capabilities and build skills. Programs in LOGO are usually formed through collections of small procedures, which are created by writing commands in LOGO’s text editor. The results of the programs are visually demonstrated on a computer screen by the LOGO turtle, which may ‘walk’ to form any number of geometric shapes or other mathematical outputs. Programming in turtle graphics creates an environment for problem solving, and forms a foundation of concepts to build upon and progress to higher levels of mathematical comprehension.

Last Updated: July 2007



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This intervention report was prepared for the WWC by American Institutes for Research under contract ED-02-CO-0022.

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