WWC review of this study

The effects of generative visual manipulation strategies within computer-based instruction.

Bannan-Ritland, B., & Grabowski, B. L. (2002). Journal of Visual Literacy, 22 (2), 143-160.

  •  examining 
    184
     Students
    , grade
    PS

Reviewed: April 2019

No statistically significant positive
findings
Meets WWC standards without reservations
Academic achievement outcomes—Substantively important negative effect found for the domain
Outcome
measure
Comparison Period Sample Intervention
mean
Comparison
mean
Significant? Improvement
    index
Evidence
tier

Researcher-designed knowledge test composite score: visual summary with manipulation intervention

Generative Visual Manipulation vs. Business as usual

0 Days

Full sample;
87 students

53.26

55.80

No

--

Researcher-designed knowledge test composite score: learner-manipulation intervention

Generative Visual Manipulation vs. Business as usual

0 Days

Full sample;
95 students

51.34

55.80

No

--

Researcher-designed knowledge test composite score: computer-manipulation intervention

Generative Visual Manipulation vs. Business as usual

0 Days

Full sample;
92 students

50.78

55.80

No

--


Evidence Tier rating based solely on this study. This intervention may achieve a higher tier when combined with the full body of evidence.

Study sample characteristics were not reported.

Setting

This study takes place in three undergraduate statistics courses at one large Eastern university.

Study sample

Demographic breakdowns are not reported.

Intervention Group

There are three intervention conditions, all lessons providing instruction about the heart: 1) Visual summary with manipulation (VS-M): Students view graphics that highlight parts of the heart and read related text. Several times during instruction, students are shown ",... graphical representations of four parts of the heart reviewed in that section. Students then constructed their own visual summary of the information by clicking, dragging and organizing the parts into the box based on what they had learned." (p. 146) 2) Learner-manipulation (L-M): Students click and drag visuals of parts of the heart onto a visual frame of the whole heart containing an outline of the primary parts. Since no textual clues are provided students have to figure out the correct location for each of the parts of the heart. 3) Computer-manipulation (C-M): Students follow the same steps as in the L-M intervention but instead of clicking and ragging part of the heart, a click initiates the part the learner was presented with a part of the heart on the left side of the screen and an identical the part to become animated and to move itself to the correct location in the heart.

Comparison Group

The comparison group experienced the same lesson via text and graphics with no opportunity to do any manipulation.

 

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