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|WWC 2023004||Good Behavior Game Intervention Report
This What Works Clearinghouse (WWC) intervention report summarizes the research on the effectiveness of Good Behavior Game and provides detailed information about program implementation and cost. Good Behavior Game is a classroom management strategy that aims to help teachers improve student social skills, minimize disruptive behaviors, and create a positive learning environment. Teachers place students into teams and reward them for demonstrating appropriate behaviors and following classroom rules. Based on 16 studies that meet standards, the WWC found strong evidence that Good Behavior Game positively impacted student behavior and promising evidence that Good Behavior Game positively impacted teacher practice, student writing conventions, and student writing productivity. The WWC found uncertain effects on literacy and math achievement, student intrapersonal competencies, and school climate.
|NCES 2015089||Public School Teacher Autonomy in the Classroom Across School Years 2003–04, 2007–08, and 2011–12
This Statistics in Brief examines a construct of teacher autonomy based on teachers’ responses to six questions regarding perceptions of influence over classroom instruction and classroom management. The brief focuses on how teachers’ perceptions of autonomy have changed over these three school years, as well as how levels of teacher autonomy vary across selected teacher and school characteristics.
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