Project Activities
The team will develop a prototype in Phase I that will include a short digital game-based lesson, curricular materials, an educator dashboard, and a field guide. At the end of Phase I, a pilot study will occur over two weeks to test the prototype with twenty high school classrooms with educators and 200 students. Researchers will examine if the prototype functions as intended, if educators believe the game can be successfully delivered in the context of coursework, if students are engaged while playing, and if students identify misinformation in the content of the game.
People and institutions involved
IES program contact(s)
Products and publications
Project website:
Related projects
Questions about this project?
To answer additional questions about this project or provide feedback, please contact the program officer.