Project Activities
The main technological objectives include designing and implementing a user interface for dynamic Braille input and output, designing a rules-based expert system for the Braille curriculum, and designing a rules-based expert system to analyze student work and provide feedback. To assess implementation feasibility, the usability of the technology, and to gather data on the promise of the product to support student learning, a single-case pilot study will collect data from 50 students over 15 weeks. Outcome measures will include items from the Minnesota Braille Skills Inventory.
People and institutions involved
IES program contact(s)
Products and publications
Product Video Demonstration: http://www.youtube.com/watch?v=xuB_eVnDp-0
Product: The web-based Artificial Intelligence Braille Tutor software will provide kindergarten through 12th grade students who are blind or visually impaired with on-demand support for understanding Braille code. Braille output will be accessible via a refreshable tactile display for blind users and will be visually on-screen for users who can see it. The tutor will either supplement existing curricula or be integrated within lessons, will support skills like spelling and vocabulary learning within existing literacy curricula, and will be for use in special or general education classes. Implementation will not require teachers to change lessons or materials.
Additional project information
FAST-TRACK AWARD:
Phase I Amount: $150,000
Phase I Period: 6 months
Phase II Amount: $900,000
Phase II Period: 2 years
Questions about this project?
To answer additional questions about this project or provide feedback, please contact the program officer.