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Contract Closed

Eco: An Online Virtual World for Secondary School Environmental Literacy and Collaborative Problem Solving

NCER
Program: Small Business Innovation Research
Award amount: $149,833
Project director: John Krajewski
Awardee:
Strange Loop Games
Year: 2014
Award period: 2 years 6 months (07/01/2014 - 12/31/2016)
Project type:
Phase I Development
Contract number: EDIES14C0044

Purpose

The project team is developing a prototype of Eco, a multi-player game to prepare high school students to be environmentally literate citizens with 21st century skills. To play the game, students will enter a shared online world featuring a simulated ecosystem of plants and animals. Students will co-create the civilization by measuring, modeling, and analyzing the underlying ecosystem. Students advocate proposed plans to classmates and make decisions as a group. Cooperation and science-based decision making activities are necessary for success in preventing the destruction of their environment. The prototype will include teacher resources to support the alignment of game play to learning goals, and implementation. In the Phase I pilot research, the project team will examine whether the game prototypes function as planned, if teachers are able to integrate it within the classroom environment, and whether students are engaged with the prototype.

People and institutions involved

IES program contact(s)

Edward Metz

Questions about this project?

To answer additional questions about this project or provide feedback, please contact the program officer.

 

Tags

Education TechnologyScienceTeaching

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Questions about this project?

To answer additional questions about this project or provide feedback, please contact the program officer.

 

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