Project Activities
People and institutions involved
IES program contact(s)
Products and publications
Product: GoManage will be an adaptive self-management and game-based app for students in Kindergarten to grade eight with disabilities with extensive support needs (e.g., students with intellectual disability) or less extensive support needs (e.g., students with learning disabilities) to choose a target goal and track progress towards that goal. The game will include levels, adaptive supports, student avatars, gameplay features, and examples and nonexamples of the target behavior. The research team will develop a user guide to facilitate setup, to customize student settings, add photos or icons for sign-in, change default highlighting or page turning, to create passwords, and collect data and view student information on student progress.
Project website:
Supplemental information
Video Demonstration of the Phase I Prototype: https://youtu.be/s3rZpq1wN9Y
In Phase II, the team will add additional game-based activities and components to fully develop the product, including a reward structure to enhance gameplay, an adaptive engine that adjusts and guides instruction for individual students as they progress, and features to customize the goal training materials including a mechanism for students to upload personalized photos or video clips. After development concludes, a final pilot study will include 16 students with a range of disabilities, half of whom will be randomly selected for intervention. Students in the control group will be provided with the intervention at the end of the study. Analyses will compare pre- and post-test self-management skills and behaviors using researcher developed measures. The team will gather cost information using the "ingredients method" and will include all expenditures on things such as personnel, facilities, equipment, materials, and training.
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To answer additional questions about this project or provide feedback, please contact the program officer.