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A Multi-Site Randomized Controlled Trial to Assess the Efficacy of the NumberShire Level 1 Gaming Intervention for Improving Math Outcomes for Students With or At Risk for Math Learning Disabilities

NCSER
Program: Special Education Research Grants
Program topic(s): Technology for Special Education
Award amount: $3,499,086
Principal investigator: Hank Fein
Awardee:
University of Oregon
Year: 2016
Award period: 6 years (07/01/2016 - 06/30/2022)
Project type:
Efficacy
Award number: R324A160125

Purpose

The purpose of this study was to determine the efficacy of the NumberShire Level 1 gaming intervention, aimed at improving mathematics achievement for first grade students with or at risk for mathematics learning disabilities. Intervention to strategically accelerate math learning in early elementary school can help prevent costly remediation in later grades. According to the National Assessment of Educational Progress (2013), 45% of all fourth grade students with disabilities scored below the basic level. More research is needed on the efficacy of early learning interventions covering critical early math content such as whole number concepts. This project sought to fill this gap by studying the efficacy of one such gaming intervention, NumberShire Level 1, for improving mathematics achievement for first grade students.

Project Activities

The researchers tested the impact of the NumberShire Level 1 gaming intervention on proximal and distal mathematics outcomes for students in first and second grade using a randomized controlled trial. They also determined the relationship between moderator variables (e.g., student demographics, self-regulation) and math outcomes and tested a theory of change about the relationships between mathematics outcomes and behavioral self-regulation, productive disposition towards mathematics, and intervention dosage. 

Structured Abstract

Setting

The study was conducted in elementary schools in Nevada, including schools with high percentages of English language learners and students from economically disadvantaged backgrounds.

Sample

The project involved 1,708 first grade students identified as being at risk for mathematics learning disabilities. They were recruited from 39 classrooms within 13 elementary schools, with one teacher per classroom and one math specialist per school also participating. 

Intervention

NumberShire Level 1 is an intervention that was developed to target students with or at risk for mathematics learning disabilities. The intervention includes 12 hours of individualized instruction in a game environment, occurring for 15 minutes per day, 4 days a week, for 12 weeks. The key features of the game include evidence-based explicit instructional and technological design and delivery, critical early math content focused on whole number concepts, and an engaging gaming platform. Trained instructional assistants facilitate the intervention in a computer lab or other location where students use the game. 

Research design and methods

The researchers conducted a multi-site randomized controlled trial, blocking on classroom, to determine the efficacy of the NumberShire Level 1 game on student mathematics outcomes. Students were randomly assigned and received their respective math interventions (NumberShire Level 1 or usual instruction) in the spring of first grade, with data collection post intervention and at follow up in second grade. The research team investigated the role of behavioral self-regulation and productive disposition towards mathematics in predicting differences in mathematics outcomes for students at risk for mathematics learning disabilities.  

Control condition

Students in the control condition received business-as-usual math instruction.

Key measures

Student outcome measures included researcher-developed measures of conceptual understanding and procedural fluency with whole numbers, easyCBM Math (a standardized, computerized assessment), Assessing Student Proficiency in Early Number Sense, NumberShire Proximal Assessment (previously developed by the researchers), Texas Elementary Mathematics Inventory Outcomes Computation subtest, and the Test of Early Mathematics Ability. Fidelity of implementation was measured with the Technology Observation Tool. Behavioral self-regulation was measured by the Head-Toes-Knees-Shoulders observation assessment and the Child Behavior Rating Scale completed by teachers. Number of practice items completed was used as a measure of intervention dosage. Productive disposition towards mathematics was measured through a modified survey of self-efficacy for math learning, growth mindset in math, and perceived value of math learning. 

Data analytic strategy

Data were analyzed using a mixed-model analysis of covariance approach that accounts for the nested structure of the data at posttest after the first year and at the follow-up in second grade. This model was extended to look at interactions to test the moderator hypotheses. Multilevel multiple regression analyses were used to examine the theoretical relationships between the underlying processes (active engagement in frequent practice, self-regulation, and productive disposition) and mathematics outcomes. 

Key outcomes

The main findings of this project, as reported by the principal investigator, are as follows: 

  • When data were combined across all cohorts, NumberShire students achieved greater gains from pretest to posttest than control students on both individual and group proximal assessments of mathematics outcomes.  
  • NumberShire students also had higher posttest scores than control students on the standardized test of computation. However, no significant differences were found in the other standardized math assessments

People and institutions involved

IES program contact(s)

Sarah Brasiel

Education Research Analyst
NCSER

Project contributors

Ben Clarke

Co-principal investigator

Nancy Nelson

Co-principal investigator

Christian Doabler

Co-principal investigator

Keith Smolkowski

Co-principal investigator

Products and publications

ERIC Citations:  Find available citations in ERIC for this award here.   

Publicly Available Data: The final dataset is available from the University of Oregon. Interested parties can contact Nancy Nelson (njnelson@bu.edu) to obtain access. 

Additional online resources and information: https://ctlmarketplace.uoregon.edu/product/numbershire;  https://www.youtube.com/@NumberShire; https://www.facebook.com/Numbershire 

 

Project website:

https://www.numbershire.com/

Publications:

Select Publications

Journal articles 

Nelson, N. J., Fien, H., Doabler, C. T., & Clarke, B. (2016). Considerations for realizing the promise of educational technology. TEACHING Exceptional Children, 48(6), 293-300. 

Additional project information

Previous Principal Investigator: Ben Clarke

Related projects

Development of a Game-based Integrated Learning and Assessment System to Target Whole Number Concepts (Project NumberShire)

R324A120071

Project NumberShire: A Game-Based Integrated Learning and Assessment System to Target Whole Number Concepts

EDIES11C0026

Numbershire II: Math Games for 2nd Graders with or at-Risk for LD

EDIES12C0045

Numbershire II: Development Of A Second Grade Game-Based Integrated Learning System To Target Whole Numbers And Operations In Base Ten And Operations And Algebraic Thinking

EDIES13C0045

Questions about this project?

To answer additional questions about this project or provide feedback, please contact the program officer.

 

Tags

DisabilitiesEducation TechnologyMathematics

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Questions about this project?

To answer additional questions about this project or provide feedback, please contact the program officer.

 

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