Project Activities
The project team will develop a prototype in Phase I that will include one activity focusing on a real-world issue (e.g., renewable energy), guiding students through scientific method of hypothesis generation, planning, and testing, and multiple ways to apply scientific knowledge about the topic. At the end of Phase I, a pilot study will test the prototype with six upper grade school classes with educators and 120 students. Researchers will examine if the prototype functions as intended, if students complete tasks and are engaged while playing the game, if students use feedback to inform gameplay, and if students improve in content from a pre-test to post-test on measures of science learning aligned to the topic of renewable energy.
People and institutions involved
IES program contact(s)
Products and publications
Project website:
Questions about this project?
To answer additional questions about this project or provide feedback, please contact the program officer.